MoveWin Pt1

This commit is contained in:
2025-07-15 20:25:08 +03:00
parent 4cdc8704bd
commit 271a5c729e

View File

@@ -1,16 +1,15 @@
#include <iostream>
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include <imgui.h>
#include <imgui_impl_glfw.h>
#include <imgui_impl_opengl3.h>
#include <iostream>
int main(int argc, char **argv) {
std::cout << "Hello working!" << std::endl;
static bool dragging_window = false;
static ImVec2 move_offset;
glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
@@ -18,9 +17,7 @@ int main(int argc, char **argv) {
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
//make the window
// make the window
GLFWwindow *window = glfwCreateWindow(640, 480, "OpenGL Demo", NULL, NULL);
if (!window) {
@@ -29,52 +26,62 @@ int main(int argc, char **argv) {
return -1;
}
glfwMakeContextCurrent(window);
//d
// d
//load graphics
// load graphics
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
std::cerr << "Failed to initialize OpenGL loader!" << std::endl;
return -1;
}
glViewport(0, 0, 640, 480);
//d
// d
//now make ImGui
// now make ImGui
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
ImGuiIO &io = ImGui::GetIO();
(void)io;
ImGui::StyleColorsDark();
ImGui_ImplGlfw_InitForOpenGL(window, true);
ImGui_ImplOpenGL3_Init("#version 130");
///im a dumbass
///d
/// im a dumbass
///
//program
// program
while (!glfwWindowShouldClose(window)) {
glClearColor(1.0f,.5f,.2f, 1.0f);
glClearColor(1.0f, .5f, .2f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glfwPollEvents();
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
ImGui::BeginMainMenuBar();
ImVec2 mouse_pos = ImGui::GetMousePos();
ImVec2 window_pos = ImGui::GetWindowPos();
if (ImGui::IsMouseDown(0) && ImGui::IsItemHovered()) {
if (!dragging_window) {
dragging_window = true;
move_offset = ImVec2(mouse_pos.x - window_pos.x,
mouse_pos.y - window_pos.y);
}
int new_x = static_cast<int>(mouse_pos.x - move_offset.x);
int new_y = static_cast<int>(mouse_pos.y - move_offset.y);
glfwSetWindowPos(window, new_x, new_y);
} else {
dragging_window = false;
}
if (ImGui::BeginMenu("File")) {
ImGui::MenuItem("Exit");
ImGui::EndMenu();
@@ -88,14 +95,10 @@ int main(int argc, char **argv) {
ImGui::Render();
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
glfwSwapBuffers(window);
}
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}