Initial commit — jibo-cli v3.0.7 with bundled node_modules
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node_modules/animation-utilities/node_modules/three/README.md
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node_modules/animation-utilities/node_modules/three/README.md
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three.js
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========
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#### JavaScript 3D library ####
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The aim of the project is to create a lightweight 3D library with a very low level of complexity — in other words, for dummies. The library provides <canvas>, <svg>, CSS3D and WebGL renderers.
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[Examples](http://threejs.org/examples/) — [Documentation](http://threejs.org/docs/) — [Migrating](https://github.com/mrdoob/three.js/wiki/Migration) — [Help](http://stackoverflow.com/questions/tagged/three.js)
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### Usage ###
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Download the [minified library](http://threejs.org/build/three.min.js) and include it in your html.
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Alternatively see [how to build the library yourself](https://github.com/mrdoob/three.js/wiki/build.py,-or-how-to-generate-a-compressed-Three.js-file).
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```html
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<script src="js/three.min.js"></script>
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```
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This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a <canvas> renderer for the scene and camera, and it adds that viewport to the document.body element. Finally it animates the cube within the scene for the camera.
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```html
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<script>
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var scene, camera, renderer;
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var geometry, material, mesh;
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init();
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animate();
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function init() {
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scene = new THREE.Scene();
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camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
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camera.position.z = 1000;
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geometry = new THREE.BoxGeometry( 200, 200, 200 );
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material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );
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mesh = new THREE.Mesh( geometry, material );
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scene.add( mesh );
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renderer = new THREE.WebGLRenderer();
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renderer.setSize( window.innerWidth, window.innerHeight );
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document.body.appendChild( renderer.domElement );
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}
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function animate() {
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requestAnimationFrame( animate );
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mesh.rotation.x += 0.01;
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mesh.rotation.y += 0.02;
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renderer.render( scene, camera );
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}
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</script>
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```
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If everything went well you should see [this](http://jsfiddle.net/f17Lz5ux/).
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### Change log ###
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[releases](https://github.com/mrdoob/three.js/releases)
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63
node_modules/animation-utilities/node_modules/three/package.json
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node_modules/animation-utilities/node_modules/three/package.json
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{
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"_from": "three@0.70.1",
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"_id": "three@0.70.1",
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"_inBundle": false,
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"_integrity": "sha512-TaFp4HJl7XoiqfoXAe6wlbiMkOCRjduz7Wvr9SszNJeXAQNncDhGiNPriS+xE9cWBi+SsX3fGlk/x8Bbr3NwNA==",
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"_location": "/animation-utilities/three",
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"_phantomChildren": {},
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"_requested": {
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"type": "version",
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"registry": true,
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"raw": "three@0.70.1",
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"name": "three",
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"escapedName": "three",
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"rawSpec": "0.70.1",
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"saveSpec": null,
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"fetchSpec": "0.70.1"
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},
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"_requiredBy": [
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"/animation-utilities"
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],
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"_resolved": "https://registry.npmjs.org/three/-/three-0.70.1.tgz",
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"_shasum": "459e5eabf2240bda58ea4ba412c14d0b3e4a250d",
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"_spec": "three@0.70.1",
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"_where": "/tmp/jibo-npm/jibo-cli-3.0.7",
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"author": {
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"name": "three.js contributors"
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},
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"bugs": {
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"url": "https://github.com/mrdoob/three.js/issues"
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},
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"bundleDependencies": false,
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"deprecated": false,
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"description": "JavaScript 3D library",
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"engines": {
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"node": "*"
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},
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"help": {
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"web": "http://stackoverflow.com/questions/tagged/three.js"
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},
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"homepage": "http://threejs.org/",
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"keywords": [
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"3D",
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"WebGL",
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"Three",
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"ThreeJS",
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"CSS",
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"engine",
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"rendering",
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"geometry",
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"math"
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],
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"license": {
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"type": "The MIT License",
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"url": "https://raw.github.com/mrdoob/three.js/master/LICENSE"
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},
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"main": "./three.js",
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"name": "three",
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"repository": {
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"type": "git",
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"url": "git://github.com/mrdoob/three.js.git"
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},
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"version": "0.70.1"
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}
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node_modules/animation-utilities/node_modules/three/three.js
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node_modules/animation-utilities/node_modules/three/three.min.js
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