Initial commit — jibo-cli v3.0.7 with bundled node_modules

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pasketti
2026-04-05 18:40:18 -04:00
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three.js
========
#### JavaScript 3D library ####
The aim of the project is to create a lightweight 3D library with a very low level of complexity — in other words, for dummies. The library provides <canvas>, <svg>, CSS3D and WebGL renderers.
[Examples](http://threejs.org/examples/) — [Documentation](http://threejs.org/docs/) — [Migrating](https://github.com/mrdoob/three.js/wiki/Migration) — [Help](http://stackoverflow.com/questions/tagged/three.js)
### Usage ###
Download the [minified library](http://threejs.org/build/three.min.js) and include it in your html.
Alternatively see [how to build the library yourself](https://github.com/mrdoob/three.js/wiki/build.py,-or-how-to-generate-a-compressed-Three.js-file).
```html
<script src="js/three.min.js"></script>
```
This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a &lt;canvas&gt; renderer for the scene and camera, and it adds that viewport to the document.body element. Finally it animates the cube within the scene for the camera.
```html
<script>
var scene, camera, renderer;
var geometry, material, mesh;
init();
animate();
function init() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.z = 1000;
geometry = new THREE.BoxGeometry( 200, 200, 200 );
material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );
mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
}
function animate() {
requestAnimationFrame( animate );
mesh.rotation.x += 0.01;
mesh.rotation.y += 0.02;
renderer.render( scene, camera );
}
</script>
```
If everything went well you should see [this](http://jsfiddle.net/f17Lz5ux/).
### Change log ###
[releases](https://github.com/mrdoob/three.js/releases)

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{
"_from": "three@0.70.1",
"_id": "three@0.70.1",
"_inBundle": false,
"_integrity": "sha512-TaFp4HJl7XoiqfoXAe6wlbiMkOCRjduz7Wvr9SszNJeXAQNncDhGiNPriS+xE9cWBi+SsX3fGlk/x8Bbr3NwNA==",
"_location": "/animation-utilities/three",
"_phantomChildren": {},
"_requested": {
"type": "version",
"registry": true,
"raw": "three@0.70.1",
"name": "three",
"escapedName": "three",
"rawSpec": "0.70.1",
"saveSpec": null,
"fetchSpec": "0.70.1"
},
"_requiredBy": [
"/animation-utilities"
],
"_resolved": "https://registry.npmjs.org/three/-/three-0.70.1.tgz",
"_shasum": "459e5eabf2240bda58ea4ba412c14d0b3e4a250d",
"_spec": "three@0.70.1",
"_where": "/tmp/jibo-npm/jibo-cli-3.0.7",
"author": {
"name": "three.js contributors"
},
"bugs": {
"url": "https://github.com/mrdoob/three.js/issues"
},
"bundleDependencies": false,
"deprecated": false,
"description": "JavaScript 3D library",
"engines": {
"node": "*"
},
"help": {
"web": "http://stackoverflow.com/questions/tagged/three.js"
},
"homepage": "http://threejs.org/",
"keywords": [
"3D",
"WebGL",
"Three",
"ThreeJS",
"CSS",
"engine",
"rendering",
"geometry",
"math"
],
"license": {
"type": "The MIT License",
"url": "https://raw.github.com/mrdoob/three.js/master/LICENSE"
},
"main": "./three.js",
"name": "three",
"repository": {
"type": "git",
"url": "git://github.com/mrdoob/three.js.git"
},
"version": "0.70.1"
}

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