Files
Zos/Skills/@be/node_modules/hls.js/lib/helper/level-helper.js

153 lines
5.7 KiB
JavaScript

'use strict';
var _logger = require('../utils/logger');
var LevelHelper = {
mergeDetails: function mergeDetails(oldDetails, newDetails) {
var start = Math.max(oldDetails.startSN, newDetails.startSN) - newDetails.startSN,
end = Math.min(oldDetails.endSN, newDetails.endSN) - newDetails.startSN,
delta = newDetails.startSN - oldDetails.startSN,
oldfragments = oldDetails.fragments,
newfragments = newDetails.fragments,
ccOffset = 0,
PTSFrag;
// check if old/new playlists have fragments in common
if (end < start) {
newDetails.PTSKnown = false;
return;
}
// loop through overlapping SN and update startPTS , cc, and duration if any found
for (var i = start; i <= end; i++) {
var oldFrag = oldfragments[delta + i],
newFrag = newfragments[i];
if (newFrag && oldFrag) {
ccOffset = oldFrag.cc - newFrag.cc;
if (!isNaN(oldFrag.startPTS)) {
newFrag.start = newFrag.startPTS = oldFrag.startPTS;
newFrag.endPTS = oldFrag.endPTS;
newFrag.duration = oldFrag.duration;
newFrag.backtracked = oldFrag.backtracked;
newFrag.dropped = oldFrag.dropped;
PTSFrag = newFrag;
}
}
}
if (ccOffset) {
_logger.logger.log('discontinuity sliding from playlist, take drift into account');
for (i = 0; i < newfragments.length; i++) {
newfragments[i].cc += ccOffset;
}
}
// if at least one fragment contains PTS info, recompute PTS information for all fragments
if (PTSFrag) {
LevelHelper.updateFragPTSDTS(newDetails, PTSFrag, PTSFrag.startPTS, PTSFrag.endPTS, PTSFrag.startDTS, PTSFrag.endDTS);
} else {
// ensure that delta is within oldfragments range
// also adjust sliding in case delta is 0 (we could have old=[50-60] and new=old=[50-61])
// in that case we also need to adjust start offset of all fragments
if (delta >= 0 && delta < oldfragments.length) {
// adjust start by sliding offset
var sliding = oldfragments[delta].start;
for (i = 0; i < newfragments.length; i++) {
newfragments[i].start += sliding;
}
}
}
// if we are here, it means we have fragments overlapping between
// old and new level. reliable PTS info is thus relying on old level
newDetails.PTSKnown = oldDetails.PTSKnown;
return;
},
updateFragPTSDTS: function updateFragPTSDTS(details, frag, startPTS, endPTS, startDTS, endDTS) {
// update frag PTS/DTS
var maxStartPTS = startPTS;
if (!isNaN(frag.startPTS)) {
// delta PTS between audio and video
var deltaPTS = Math.abs(frag.startPTS - startPTS);
if (isNaN(frag.deltaPTS)) {
frag.deltaPTS = deltaPTS;
} else {
frag.deltaPTS = Math.max(deltaPTS, frag.deltaPTS);
}
maxStartPTS = Math.max(startPTS, frag.startPTS);
startPTS = Math.min(startPTS, frag.startPTS);
endPTS = Math.max(endPTS, frag.endPTS);
startDTS = Math.min(startDTS, frag.startDTS);
endDTS = Math.max(endDTS, frag.endDTS);
}
var drift = startPTS - frag.start;
frag.start = frag.startPTS = startPTS;
frag.maxStartPTS = maxStartPTS;
frag.endPTS = endPTS;
frag.startDTS = startDTS;
frag.endDTS = endDTS;
frag.duration = endPTS - startPTS;
var sn = frag.sn;
// exit if sn out of range
if (!details || sn < details.startSN || sn > details.endSN) {
return 0;
}
var fragIdx, fragments, i;
fragIdx = sn - details.startSN;
fragments = details.fragments;
// update frag reference in fragments array
// rationale is that fragments array might not contain this frag object.
// this will happpen if playlist has been refreshed between frag loading and call to updateFragPTSDTS()
// if we don't update frag, we won't be able to propagate PTS info on the playlist
// resulting in invalid sliding computation
fragments[fragIdx] = frag;
// adjust fragment PTS/duration from seqnum-1 to frag 0
for (i = fragIdx; i > 0; i--) {
LevelHelper.updatePTS(fragments, i, i - 1);
}
// adjust fragment PTS/duration from seqnum to last frag
for (i = fragIdx; i < fragments.length - 1; i++) {
LevelHelper.updatePTS(fragments, i, i + 1);
}
details.PTSKnown = true;
//logger.log(` frag start/end:${startPTS.toFixed(3)}/${endPTS.toFixed(3)}`);
return drift;
},
updatePTS: function updatePTS(fragments, fromIdx, toIdx) {
var fragFrom = fragments[fromIdx],
fragTo = fragments[toIdx],
fragToPTS = fragTo.startPTS;
// if we know startPTS[toIdx]
if (!isNaN(fragToPTS)) {
// update fragment duration.
// it helps to fix drifts between playlist reported duration and fragment real duration
if (toIdx > fromIdx) {
fragFrom.duration = fragToPTS - fragFrom.start;
if (fragFrom.duration < 0) {
_logger.logger.warn('negative duration computed for frag ' + fragFrom.sn + ',level ' + fragFrom.level + ', there should be some duration drift between playlist and fragment!');
}
} else {
fragTo.duration = fragFrom.start - fragToPTS;
if (fragTo.duration < 0) {
_logger.logger.warn('negative duration computed for frag ' + fragTo.sn + ',level ' + fragTo.level + ', there should be some duration drift between playlist and fragment!');
}
}
} else {
// we dont know startPTS[toIdx]
if (toIdx > fromIdx) {
fragTo.start = fragFrom.start + fragFrom.duration;
} else {
fragTo.start = Math.max(fragFrom.start - fragTo.duration, 0);
}
}
}
}; /**
* Level Helper class, providing methods dealing with playlist sliding and drift
*/
module.exports = LevelHelper;