(function (PIXI, lib) { var MovieClip = PIXI.animate.MovieClip; var Container = PIXI.Container; var Sprite = PIXI.Sprite; var fromFrame = PIXI.Texture.fromFrame; lib.icon = Container.extend(function () { Container.call(this); }); lib.border = Container.extend(function () { Container.call(this); var instance1 = new Sprite(fromFrame("SkillButtonBorder1")) .setTransform(-164.95, -149.95); this.addChild(instance1); }); lib.gradient = Container.extend(function () { Container.call(this); var instance1 = new Sprite(fromFrame("SkillButtonGradient1")) .setTransform(-164.95, -149.95); this.addChild(instance1); }); lib.background = Container.extend(function () { Container.call(this); var instance1 = new Sprite(fromFrame("SkillButtonBackground1")) .setTransform(-164.95, -149.95); this.addChild(instance1); }); lib.content = Container.extend(function () { Container.call(this); var instance4 = new lib.background() .setTransform(0, -15); this[instance4.name = "background"] = instance4; var instance3 = new lib.gradient() .setTransform(0, -15); this[instance3.name = "gradient"] = instance3; var instance2 = new lib.border() .setTransform(0, -15); this[instance2.name = "border"] = instance2; var instance1 = new lib.icon() .setTransform(0, -16); this[instance1.name = "icon"] = instance1; this.addChild(instance4, instance3, instance2, instance1); }); lib.skillButton = MovieClip.extend(function () { MovieClip.call(this, { duration: 1, framerate: 30 }); var instance1 = new lib.content() .setTransform(165, 165); this[instance1.name = "content"] = instance1; this.addChild(instance1); }); lib.skillButton.assets = { "skillButton_atlas_1": "images/skillButton_atlas_1.json" }; })(PIXI, lib = lib || {}); var lib; if (typeof module !== 'undefined' && module.exports) { module.exports = { stage: lib.skillButton, background: 0x0, width: 330, height: 300, framerate: 30, totalFrames: 1, library: lib }; }