Files
RoboCommander/node_modules/neo4j-driver/lib/v1/internal/transaction-executor.js
2026-04-05 16:14:49 -04:00

237 lines
8.9 KiB
JavaScript

'use strict';
Object.defineProperty(exports, "__esModule", {
value: true
});
var _promise = require('babel-runtime/core-js/promise');
var _promise2 = _interopRequireDefault(_promise);
var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');
var _classCallCheck3 = _interopRequireDefault(_classCallCheck2);
var _createClass2 = require('babel-runtime/helpers/createClass');
var _createClass3 = _interopRequireDefault(_createClass2);
var _error = require('../error');
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var DEFAULT_MAX_RETRY_TIME_MS = 30 * 1000; // 30 seconds
/**
* Copyright (c) 2002-2018 "Neo4j,"
* Neo4j Sweden AB [http://neo4j.com]
*
* This file is part of Neo4j.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
var DEFAULT_INITIAL_RETRY_DELAY_MS = 1000; // 1 seconds
var DEFAULT_RETRY_DELAY_MULTIPLIER = 2.0;
var DEFAULT_RETRY_DELAY_JITTER_FACTOR = 0.2;
var TransactionExecutor = function () {
function TransactionExecutor(maxRetryTimeMs, initialRetryDelayMs, multiplier, jitterFactor) {
(0, _classCallCheck3.default)(this, TransactionExecutor);
this._maxRetryTimeMs = _valueOrDefault(maxRetryTimeMs, DEFAULT_MAX_RETRY_TIME_MS);
this._initialRetryDelayMs = _valueOrDefault(initialRetryDelayMs, DEFAULT_INITIAL_RETRY_DELAY_MS);
this._multiplier = _valueOrDefault(multiplier, DEFAULT_RETRY_DELAY_MULTIPLIER);
this._jitterFactor = _valueOrDefault(jitterFactor, DEFAULT_RETRY_DELAY_JITTER_FACTOR);
this._inFlightTimeoutIds = [];
this._verifyAfterConstruction();
}
(0, _createClass3.default)(TransactionExecutor, [{
key: 'execute',
value: function execute(transactionCreator, transactionWork) {
var _this = this;
return new _promise2.default(function (resolve, reject) {
_this._executeTransactionInsidePromise(transactionCreator, transactionWork, resolve, reject);
}).catch(function (error) {
var retryStartTimeMs = Date.now();
var retryDelayMs = _this._initialRetryDelayMs;
return _this._retryTransactionPromise(transactionCreator, transactionWork, error, retryStartTimeMs, retryDelayMs);
});
}
}, {
key: 'close',
value: function close() {
// cancel all existing timeouts to prevent further retries
this._inFlightTimeoutIds.forEach(function (timeoutId) {
return clearTimeout(timeoutId);
});
this._inFlightTimeoutIds = [];
}
}, {
key: '_retryTransactionPromise',
value: function _retryTransactionPromise(transactionCreator, transactionWork, error, retryStartTime, retryDelayMs) {
var _this2 = this;
var elapsedTimeMs = Date.now() - retryStartTime;
if (elapsedTimeMs > this._maxRetryTimeMs || !TransactionExecutor._canRetryOn(error)) {
return _promise2.default.reject(error);
}
return new _promise2.default(function (resolve, reject) {
var nextRetryTime = _this2._computeDelayWithJitter(retryDelayMs);
var timeoutId = setTimeout(function () {
// filter out this timeoutId when time has come and function is being executed
_this2._inFlightTimeoutIds = _this2._inFlightTimeoutIds.filter(function (id) {
return id !== timeoutId;
});
_this2._executeTransactionInsidePromise(transactionCreator, transactionWork, resolve, reject);
}, nextRetryTime);
// add newly created timeoutId to the list of all in-flight timeouts
_this2._inFlightTimeoutIds.push(timeoutId);
}).catch(function (error) {
var nextRetryDelayMs = retryDelayMs * _this2._multiplier;
return _this2._retryTransactionPromise(transactionCreator, transactionWork, error, retryStartTime, nextRetryDelayMs);
});
}
}, {
key: '_executeTransactionInsidePromise',
value: function _executeTransactionInsidePromise(transactionCreator, transactionWork, resolve, reject) {
var _this3 = this;
var tx = void 0;
try {
tx = transactionCreator();
} catch (error) {
// failed to create a transaction
reject(error);
return;
}
var resultPromise = this._safeExecuteTransactionWork(tx, transactionWork);
resultPromise.then(function (result) {
return _this3._handleTransactionWorkSuccess(result, tx, resolve, reject);
}).catch(function (error) {
return _this3._handleTransactionWorkFailure(error, tx, reject);
});
}
}, {
key: '_safeExecuteTransactionWork',
value: function _safeExecuteTransactionWork(tx, transactionWork) {
try {
var result = transactionWork(tx);
// user defined callback is supposed to return a promise, but it might not; so to protect against an
// incorrect API usage we wrap the returned value with a resolved promise; this is effectively a
// validation step without type checks
return _promise2.default.resolve(result);
} catch (error) {
return _promise2.default.reject(error);
}
}
}, {
key: '_handleTransactionWorkSuccess',
value: function _handleTransactionWorkSuccess(result, tx, resolve, reject) {
if (tx.isOpen()) {
// transaction work returned resolved promise and transaction has not been committed/rolled back
// try to commit the transaction
tx.commit().then(function () {
// transaction was committed, return result to the user
resolve(result);
}).catch(function (error) {
// transaction failed to commit, propagate the failure
reject(error);
});
} else {
// transaction work returned resolved promise and transaction is already committed/rolled back
// return the result returned by given transaction work
resolve(result);
}
}
}, {
key: '_handleTransactionWorkFailure',
value: function _handleTransactionWorkFailure(error, tx, reject) {
if (tx.isOpen()) {
// transaction work failed and the transaction is still open, roll it back and propagate the failure
tx.rollback().catch(function (ignore) {
// ignore the rollback error
}).then(function () {
return reject(error);
}); // propagate the original error we got from the transaction work
} else {
// transaction is already rolled back, propagate the error
reject(error);
}
}
}, {
key: '_computeDelayWithJitter',
value: function _computeDelayWithJitter(delayMs) {
var jitter = delayMs * this._jitterFactor;
var min = delayMs - jitter;
var max = delayMs + jitter;
return Math.random() * (max - min) + min;
}
}, {
key: '_verifyAfterConstruction',
value: function _verifyAfterConstruction() {
if (this._maxRetryTimeMs < 0) {
throw (0, _error.newError)('Max retry time should be >= 0: ' + this._maxRetryTimeMs);
}
if (this._initialRetryDelayMs < 0) {
throw (0, _error.newError)('Initial retry delay should >= 0: ' + this._initialRetryDelayMs);
}
if (this._multiplier < 1.0) {
throw (0, _error.newError)('Multiplier should be >= 1.0: ' + this._multiplier);
}
if (this._jitterFactor < 0 || this._jitterFactor > 1) {
throw (0, _error.newError)('Jitter factor should be in [0.0, 1.0]: ' + this._jitterFactor);
}
}
}], [{
key: '_canRetryOn',
value: function _canRetryOn(error) {
return error && error.code && (error.code === _error.SERVICE_UNAVAILABLE || error.code === _error.SESSION_EXPIRED || this._isTransientError(error));
}
}, {
key: '_isTransientError',
value: function _isTransientError(error) {
// Retries should not happen when transaction was explicitly terminated by the user.
// Termination of transaction might result in two different error codes depending on where it was
// terminated. These are really client errors but classification on the server is not entirely correct and
// they are classified as transient.
var code = error.code;
if (code.indexOf('TransientError') >= 0) {
if (code === 'Neo.TransientError.Transaction.Terminated' || code === 'Neo.TransientError.Transaction.LockClientStopped') {
return false;
}
return true;
}
return false;
}
}]);
return TransactionExecutor;
}();
exports.default = TransactionExecutor;
;
function _valueOrDefault(value, defaultValue) {
if (value || value === 0) {
return value;
}
return defaultValue;
}