Initial commit
This commit is contained in:
602
node_modules/react-transition-group/Transition.js
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602
node_modules/react-transition-group/Transition.js
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"use strict";
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exports.__esModule = true;
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exports.default = exports.EXITING = exports.ENTERED = exports.ENTERING = exports.EXITED = exports.UNMOUNTED = void 0;
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var PropTypes = _interopRequireWildcard(require("prop-types"));
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var _react = _interopRequireDefault(require("react"));
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var _reactDom = _interopRequireDefault(require("react-dom"));
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var _reactLifecyclesCompat = require("react-lifecycles-compat");
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var _PropTypes = require("./utils/PropTypes");
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }
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function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
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function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }
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var UNMOUNTED = 'unmounted';
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exports.UNMOUNTED = UNMOUNTED;
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var EXITED = 'exited';
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exports.EXITED = EXITED;
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var ENTERING = 'entering';
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exports.ENTERING = ENTERING;
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var ENTERED = 'entered';
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exports.ENTERED = ENTERED;
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var EXITING = 'exiting';
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/**
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* The Transition component lets you describe a transition from one component
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* state to another _over time_ with a simple declarative API. Most commonly
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* it's used to animate the mounting and unmounting of a component, but can also
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* be used to describe in-place transition states as well.
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*
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* By default the `Transition` component does not alter the behavior of the
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* component it renders, it only tracks "enter" and "exit" states for the components.
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* It's up to you to give meaning and effect to those states. For example we can
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* add styles to a component when it enters or exits:
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*
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* ```jsx
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* import Transition from 'react-transition-group/Transition';
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*
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* const duration = 300;
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*
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* const defaultStyle = {
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* transition: `opacity ${duration}ms ease-in-out`,
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* opacity: 0,
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* }
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*
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* const transitionStyles = {
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* entering: { opacity: 0 },
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* entered: { opacity: 1 },
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* };
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*
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* const Fade = ({ in: inProp }) => (
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* <Transition in={inProp} timeout={duration}>
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* {(state) => (
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* <div style={{
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* ...defaultStyle,
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* ...transitionStyles[state]
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* }}>
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* I'm a fade Transition!
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* </div>
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* )}
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* </Transition>
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* );
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* ```
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*
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* As noted the `Transition` component doesn't _do_ anything by itself to its child component.
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* What it does do is track transition states over time so you can update the
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* component (such as by adding styles or classes) when it changes states.
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*
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* There are 4 main states a Transition can be in:
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* - `'entering'`
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* - `'entered'`
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* - `'exiting'`
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* - `'exited'`
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*
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* Transition state is toggled via the `in` prop. When `true` the component begins the
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* "Enter" stage. During this stage, the component will shift from its current transition state,
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* to `'entering'` for the duration of the transition and then to the `'entered'` stage once
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* it's complete. Let's take the following example:
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*
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* ```jsx
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* state = { in: false };
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*
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* toggleEnterState = () => {
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* this.setState({ in: true });
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* }
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*
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* render() {
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* return (
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* <div>
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* <Transition in={this.state.in} timeout={500} />
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* <button onClick={this.toggleEnterState}>Click to Enter</button>
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* </div>
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* );
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* }
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* ```
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*
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* When the button is clicked the component will shift to the `'entering'` state and
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* stay there for 500ms (the value of `timeout`) before it finally switches to `'entered'`.
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*
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* When `in` is `false` the same thing happens except the state moves from `'exiting'` to `'exited'`.
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*
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* ## Timing
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*
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* Timing is often the trickiest part of animation, mistakes can result in slight delays
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* that are hard to pin down. A common example is when you want to add an exit transition,
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* you should set the desired final styles when the state is `'exiting'`. That's when the
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* transition to those styles will start and, if you matched the `timeout` prop with the
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* CSS Transition duration, it will end exactly when the state changes to `'exited'`.
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*
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* > **Note**: For simpler transitions the `Transition` component might be enough, but
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* > take into account that it's platform-agnostic, while the `CSSTransition` component
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* > [forces reflows](https://github.com/reactjs/react-transition-group/blob/5007303e729a74be66a21c3e2205e4916821524b/src/CSSTransition.js#L208-L215)
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* > in order to make more complex transitions more predictable. For example, even though
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* > classes `example-enter` and `example-enter-active` are applied immediately one after
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* > another, you can still transition from one to the other because of the forced reflow
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* > (read [this issue](https://github.com/reactjs/react-transition-group/issues/159#issuecomment-322761171)
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* > for more info). Take this into account when choosing between `Transition` and
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* > `CSSTransition`.
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*/
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exports.EXITING = EXITING;
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var Transition =
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/*#__PURE__*/
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function (_React$Component) {
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_inheritsLoose(Transition, _React$Component);
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function Transition(props, context) {
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var _this;
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_this = _React$Component.call(this, props, context) || this;
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var parentGroup = context.transitionGroup; // In the context of a TransitionGroup all enters are really appears
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var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;
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var initialStatus;
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_this.appearStatus = null;
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if (props.in) {
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if (appear) {
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initialStatus = EXITED;
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_this.appearStatus = ENTERING;
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} else {
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initialStatus = ENTERED;
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}
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} else {
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if (props.unmountOnExit || props.mountOnEnter) {
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initialStatus = UNMOUNTED;
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} else {
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initialStatus = EXITED;
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}
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}
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_this.state = {
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status: initialStatus
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};
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_this.nextCallback = null;
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return _this;
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}
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var _proto = Transition.prototype;
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_proto.getChildContext = function getChildContext() {
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return {
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transitionGroup: null // allows for nested Transitions
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};
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};
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Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {
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var nextIn = _ref.in;
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if (nextIn && prevState.status === UNMOUNTED) {
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return {
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status: EXITED
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};
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}
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return null;
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}; // getSnapshotBeforeUpdate(prevProps) {
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// let nextStatus = null
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// if (prevProps !== this.props) {
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// const { status } = this.state
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// if (this.props.in) {
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// if (status !== ENTERING && status !== ENTERED) {
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// nextStatus = ENTERING
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// }
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// } else {
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// if (status === ENTERING || status === ENTERED) {
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// nextStatus = EXITING
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// }
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// }
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// }
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// return { nextStatus }
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// }
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_proto.componentDidMount = function componentDidMount() {
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this.updateStatus(true, this.appearStatus);
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};
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_proto.componentDidUpdate = function componentDidUpdate(prevProps) {
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var nextStatus = null;
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if (prevProps !== this.props) {
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var status = this.state.status;
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if (this.props.in) {
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if (status !== ENTERING && status !== ENTERED) {
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nextStatus = ENTERING;
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}
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} else {
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if (status === ENTERING || status === ENTERED) {
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nextStatus = EXITING;
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}
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}
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}
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this.updateStatus(false, nextStatus);
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};
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_proto.componentWillUnmount = function componentWillUnmount() {
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this.cancelNextCallback();
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};
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_proto.getTimeouts = function getTimeouts() {
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var timeout = this.props.timeout;
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var exit, enter, appear;
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exit = enter = appear = timeout;
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if (timeout != null && typeof timeout !== 'number') {
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exit = timeout.exit;
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enter = timeout.enter;
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appear = timeout.appear;
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}
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return {
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exit: exit,
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enter: enter,
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appear: appear
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};
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};
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_proto.updateStatus = function updateStatus(mounting, nextStatus) {
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if (mounting === void 0) {
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mounting = false;
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}
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if (nextStatus !== null) {
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// nextStatus will always be ENTERING or EXITING.
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this.cancelNextCallback();
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var node = _reactDom.default.findDOMNode(this);
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if (nextStatus === ENTERING) {
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this.performEnter(node, mounting);
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} else {
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this.performExit(node);
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}
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} else if (this.props.unmountOnExit && this.state.status === EXITED) {
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this.setState({
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status: UNMOUNTED
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});
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}
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};
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_proto.performEnter = function performEnter(node, mounting) {
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var _this2 = this;
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var enter = this.props.enter;
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var appearing = this.context.transitionGroup ? this.context.transitionGroup.isMounting : mounting;
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var timeouts = this.getTimeouts(); // no enter animation skip right to ENTERED
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// if we are mounting and running this it means appear _must_ be set
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if (!mounting && !enter) {
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this.safeSetState({
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status: ENTERED
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}, function () {
|
||||
_this2.props.onEntered(node);
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});
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return;
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}
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|
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this.props.onEnter(node, appearing);
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this.safeSetState({
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status: ENTERING
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}, function () {
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_this2.props.onEntering(node, appearing); // FIXME: appear timeout?
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_this2.onTransitionEnd(node, timeouts.enter, function () {
|
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_this2.safeSetState({
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status: ENTERED
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}, function () {
|
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_this2.props.onEntered(node, appearing);
|
||||
});
|
||||
});
|
||||
});
|
||||
};
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||||
|
||||
_proto.performExit = function performExit(node) {
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var _this3 = this;
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var exit = this.props.exit;
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var timeouts = this.getTimeouts(); // no exit animation skip right to EXITED
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if (!exit) {
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this.safeSetState({
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status: EXITED
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}, function () {
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_this3.props.onExited(node);
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||||
});
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return;
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}
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this.props.onExit(node);
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this.safeSetState({
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status: EXITING
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||||
}, function () {
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_this3.props.onExiting(node);
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_this3.onTransitionEnd(node, timeouts.exit, function () {
|
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_this3.safeSetState({
|
||||
status: EXITED
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}, function () {
|
||||
_this3.props.onExited(node);
|
||||
});
|
||||
});
|
||||
});
|
||||
};
|
||||
|
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_proto.cancelNextCallback = function cancelNextCallback() {
|
||||
if (this.nextCallback !== null) {
|
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this.nextCallback.cancel();
|
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this.nextCallback = null;
|
||||
}
|
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};
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|
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_proto.safeSetState = function safeSetState(nextState, callback) {
|
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// This shouldn't be necessary, but there are weird race conditions with
|
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// setState callbacks and unmounting in testing, so always make sure that
|
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// we can cancel any pending setState callbacks after we unmount.
|
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callback = this.setNextCallback(callback);
|
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this.setState(nextState, callback);
|
||||
};
|
||||
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_proto.setNextCallback = function setNextCallback(callback) {
|
||||
var _this4 = this;
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||||
|
||||
var active = true;
|
||||
|
||||
this.nextCallback = function (event) {
|
||||
if (active) {
|
||||
active = false;
|
||||
_this4.nextCallback = null;
|
||||
callback(event);
|
||||
}
|
||||
};
|
||||
|
||||
this.nextCallback.cancel = function () {
|
||||
active = false;
|
||||
};
|
||||
|
||||
return this.nextCallback;
|
||||
};
|
||||
|
||||
_proto.onTransitionEnd = function onTransitionEnd(node, timeout, handler) {
|
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this.setNextCallback(handler);
|
||||
|
||||
if (node) {
|
||||
if (this.props.addEndListener) {
|
||||
this.props.addEndListener(node, this.nextCallback);
|
||||
}
|
||||
|
||||
if (timeout != null) {
|
||||
setTimeout(this.nextCallback, timeout);
|
||||
}
|
||||
} else {
|
||||
setTimeout(this.nextCallback, 0);
|
||||
}
|
||||
};
|
||||
|
||||
_proto.render = function render() {
|
||||
var status = this.state.status;
|
||||
|
||||
if (status === UNMOUNTED) {
|
||||
return null;
|
||||
}
|
||||
|
||||
var _this$props = this.props,
|
||||
children = _this$props.children,
|
||||
childProps = _objectWithoutPropertiesLoose(_this$props, ["children"]); // filter props for Transtition
|
||||
|
||||
|
||||
delete childProps.in;
|
||||
delete childProps.mountOnEnter;
|
||||
delete childProps.unmountOnExit;
|
||||
delete childProps.appear;
|
||||
delete childProps.enter;
|
||||
delete childProps.exit;
|
||||
delete childProps.timeout;
|
||||
delete childProps.addEndListener;
|
||||
delete childProps.onEnter;
|
||||
delete childProps.onEntering;
|
||||
delete childProps.onEntered;
|
||||
delete childProps.onExit;
|
||||
delete childProps.onExiting;
|
||||
delete childProps.onExited;
|
||||
|
||||
if (typeof children === 'function') {
|
||||
return children(status, childProps);
|
||||
}
|
||||
|
||||
var child = _react.default.Children.only(children);
|
||||
|
||||
return _react.default.cloneElement(child, childProps);
|
||||
};
|
||||
|
||||
return Transition;
|
||||
}(_react.default.Component);
|
||||
|
||||
Transition.contextTypes = {
|
||||
transitionGroup: PropTypes.object
|
||||
};
|
||||
Transition.childContextTypes = {
|
||||
transitionGroup: function transitionGroup() {}
|
||||
};
|
||||
Transition.propTypes = process.env.NODE_ENV !== "production" ? {
|
||||
/**
|
||||
* A `function` child can be used instead of a React element.
|
||||
* This function is called with the current transition status
|
||||
* ('entering', 'entered', 'exiting', 'exited', 'unmounted'), which can be used
|
||||
* to apply context specific props to a component.
|
||||
*
|
||||
* ```jsx
|
||||
* <Transition timeout={150}>
|
||||
* {(status) => (
|
||||
* <MyComponent className={`fade fade-${status}`} />
|
||||
* )}
|
||||
* </Transition>
|
||||
* ```
|
||||
*/
|
||||
children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,
|
||||
|
||||
/**
|
||||
* Show the component; triggers the enter or exit states
|
||||
*/
|
||||
in: PropTypes.bool,
|
||||
|
||||
/**
|
||||
* By default the child component is mounted immediately along with
|
||||
* the parent `Transition` component. If you want to "lazy mount" the component on the
|
||||
* first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay
|
||||
* mounted, even on "exited", unless you also specify `unmountOnExit`.
|
||||
*/
|
||||
mountOnEnter: PropTypes.bool,
|
||||
|
||||
/**
|
||||
* By default the child component stays mounted after it reaches the `'exited'` state.
|
||||
* Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.
|
||||
*/
|
||||
unmountOnExit: PropTypes.bool,
|
||||
|
||||
/**
|
||||
* Normally a component is not transitioned if it is shown when the `<Transition>` component mounts.
|
||||
* If you want to transition on the first mount set `appear` to `true`, and the
|
||||
* component will transition in as soon as the `<Transition>` mounts.
|
||||
*
|
||||
* > Note: there are no specific "appear" states. `appear` only adds an additional `enter` transition.
|
||||
*/
|
||||
appear: PropTypes.bool,
|
||||
|
||||
/**
|
||||
* Enable or disable enter transitions.
|
||||
*/
|
||||
enter: PropTypes.bool,
|
||||
|
||||
/**
|
||||
* Enable or disable exit transitions.
|
||||
*/
|
||||
exit: PropTypes.bool,
|
||||
|
||||
/**
|
||||
* The duration of the transition, in milliseconds.
|
||||
* Required unless `addEndListener` is provided
|
||||
*
|
||||
* You may specify a single timeout for all transitions like: `timeout={500}`,
|
||||
* or individually like:
|
||||
*
|
||||
* ```jsx
|
||||
* timeout={{
|
||||
* enter: 300,
|
||||
* exit: 500,
|
||||
* }}
|
||||
* ```
|
||||
*
|
||||
* @type {number | { enter?: number, exit?: number }}
|
||||
*/
|
||||
timeout: function timeout(props) {
|
||||
var pt = process.env.NODE_ENV !== "production" ? _PropTypes.timeoutsShape : {};;
|
||||
if (!props.addEndListener) pt = pt.isRequired;
|
||||
|
||||
for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
|
||||
args[_key - 1] = arguments[_key];
|
||||
}
|
||||
|
||||
return pt.apply(void 0, [props].concat(args));
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a custom transition end trigger. Called with the transitioning
|
||||
* DOM node and a `done` callback. Allows for more fine grained transition end
|
||||
* logic. **Note:** Timeouts are still used as a fallback if provided.
|
||||
*
|
||||
* ```jsx
|
||||
* addEndListener={(node, done) => {
|
||||
* // use the css transitionend event to mark the finish of a transition
|
||||
* node.addEventListener('transitionend', done, false);
|
||||
* }}
|
||||
* ```
|
||||
*/
|
||||
addEndListener: PropTypes.func,
|
||||
|
||||
/**
|
||||
* Callback fired before the "entering" status is applied. An extra parameter
|
||||
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
|
||||
*
|
||||
* @type Function(node: HtmlElement, isAppearing: bool) -> void
|
||||
*/
|
||||
onEnter: PropTypes.func,
|
||||
|
||||
/**
|
||||
* Callback fired after the "entering" status is applied. An extra parameter
|
||||
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
|
||||
*
|
||||
* @type Function(node: HtmlElement, isAppearing: bool)
|
||||
*/
|
||||
onEntering: PropTypes.func,
|
||||
|
||||
/**
|
||||
* Callback fired after the "entered" status is applied. An extra parameter
|
||||
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
|
||||
*
|
||||
* @type Function(node: HtmlElement, isAppearing: bool) -> void
|
||||
*/
|
||||
onEntered: PropTypes.func,
|
||||
|
||||
/**
|
||||
* Callback fired before the "exiting" status is applied.
|
||||
*
|
||||
* @type Function(node: HtmlElement) -> void
|
||||
*/
|
||||
onExit: PropTypes.func,
|
||||
|
||||
/**
|
||||
* Callback fired after the "exiting" status is applied.
|
||||
*
|
||||
* @type Function(node: HtmlElement) -> void
|
||||
*/
|
||||
onExiting: PropTypes.func,
|
||||
|
||||
/**
|
||||
* Callback fired after the "exited" status is applied.
|
||||
*
|
||||
* @type Function(node: HtmlElement) -> void
|
||||
*/
|
||||
onExited: PropTypes.func // Name the function so it is clearer in the documentation
|
||||
|
||||
} : {};
|
||||
|
||||
function noop() {}
|
||||
|
||||
Transition.defaultProps = {
|
||||
in: false,
|
||||
mountOnEnter: false,
|
||||
unmountOnExit: false,
|
||||
appear: false,
|
||||
enter: true,
|
||||
exit: true,
|
||||
onEnter: noop,
|
||||
onEntering: noop,
|
||||
onEntered: noop,
|
||||
onExit: noop,
|
||||
onExiting: noop,
|
||||
onExited: noop
|
||||
};
|
||||
Transition.UNMOUNTED = 0;
|
||||
Transition.EXITED = 1;
|
||||
Transition.ENTERING = 2;
|
||||
Transition.ENTERED = 3;
|
||||
Transition.EXITING = 4;
|
||||
|
||||
var _default = (0, _reactLifecyclesCompat.polyfill)(Transition);
|
||||
|
||||
exports.default = _default;
|
||||
Reference in New Issue
Block a user