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node_modules/google-proto-files/google/devtools/remoteworkers/v1test2/bots.proto
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node_modules/google-proto-files/google/devtools/remoteworkers/v1test2/bots.proto
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// Copyright 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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syntax = "proto3";
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package google.devtools.remoteworkers.v1test2;
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import "google/api/annotations.proto";
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import "google/protobuf/any.proto";
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import "google/protobuf/empty.proto";
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import "google/protobuf/field_mask.proto";
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import "google/protobuf/timestamp.proto";
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import "google/rpc/status.proto";
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option go_package = "google.golang.org/genproto/googleapis/devtools/remoteworkers/v1test2;remoteworkers";
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// Design doc: https://goo.gl/oojM5H
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//
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// Loosely speaking, the Bots interface monitors a collection of workers (think
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// of them as "computers" for a moment). This collection is known as a "farm,"
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// and its purpose is to perform work on behalf of a client.
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//
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// Each worker runs a small program known as a "bot" that allows it to be
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// controlled by the server. This interface contains only methods that are
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// called by the bots themselves; admin functionality is out of scope for this
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// interface.
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//
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// More precisely, we use the term "worker" to refer to the physical "thing"
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// running the bot. We use the term "worker," and not "machine" or "computer,"
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// since a worker may consist of more than one machine - e.g., a computer with
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// multiple attached devices, or even a cluster of computers, with only one of
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// them running the bot. Conversely, a single machine may host several bots, in
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// which case each bot has a "worker" corresponding to the slice of the machine
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// being managed by that bot.
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//
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// The main resource in the Bots interface is not, surprisingly, a Bot - it is a
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// BotSession, which represents a period of time in which a bot is in continuous
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// contact with the server (see the BotSession message for more information).
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// The parent of a bot session can be thought of as an instance of a farm. That
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// is, one endpoint may be able to manage many farms for many users. For
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// example, for a farm managed through GCP, the parent resource will typically
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// take the form "projects/{project_id}". This is referred to below as "the farm
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// resource."
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service Bots {
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// CreateBotSession is called when the bot first joins the farm, and
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// establishes a session ID to ensure that multiple machines do not register
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// using the same name accidentally.
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rpc CreateBotSession(CreateBotSessionRequest) returns (BotSession) {
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option (google.api.http) = { post: "/v1test2/{parent=**}/botSessions" body: "bot_session" };
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}
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// UpdateBotSession must be called periodically by the bot (on a schedule
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// determined by the server) to let the server know about its status, and to
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// pick up new lease requests from the server.
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rpc UpdateBotSession(UpdateBotSessionRequest) returns (BotSession) {
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option (google.api.http) = { patch: "/v1test2/{name=**/botSessions/*}" body: "bot_session" };
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}
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// PostBotEventTemp may be called by the bot to indicate that some exceptional
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// event has occurred. This method is subject to change or removal in future
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// revisions of this API; we may simply want to replace it with StackDriver or
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// some other common interface.
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rpc PostBotEventTemp(PostBotEventTempRequest) returns (google.protobuf.Empty) {
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option (google.api.http) = { post: "/v1test2/{name=**/botSessions/*}:postEvent" body: "*" };
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}
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}
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// A bot session represents the state of a bot while in continuous contact with
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// the server for a period of time. The session includes information about the
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// worker - that is, the *worker* (the physical or virtual hardware) is
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// considered to be a property of the bot (the software agent running on that
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// hardware), which is the reverse of real life, but more natural from the point
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// of the view of this API, which communicates solely with the bot and not
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// directly with the underlying worker.
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message BotSession {
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// The bot session name, as selected by the server. Output only during a call
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// to CreateBotSession.
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string name = 1;
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// A unique bot ID within the farm used to persistently identify this bot over
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// time (i.e., over multiple sessions). This ID must be unique within a
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// farm. Typically, the bot ID will be the same as the name of the primary
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// device in the worker (e.g., what you'd get from typing `uname -n` on *nix),
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// but this is not required since a single device may allow multiple bots to
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// run on it, each with access to different resources. What is important is
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// that this ID is meaningful to humans, who might need to hunt a physical
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// machine down to fix it.
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//
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// When CreateBotSession is successfully called with a bot_id, all prior
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// sessions with the same ID are invalidated. If a bot attempts to update an
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// invalid session, the server must reject that request, and may also
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// quarantine the other bot with the same bot IDs (ie, stop sending it new
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// leases and alert an admin).
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string bot_id = 2;
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// The status of the bot. This must be populated in every call to
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// UpdateBotSession.
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BotStatus status = 3;
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// A description of the worker hosting this bot. The Worker message is used
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// here in the Status context (see Worker for more information). If multiple
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// bots are running on the worker, this field should only describe the
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// resources accessible from this bot.
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//
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// During the call to CreateBotSession, the server may make arbitrary changes
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// to the worker's `server_properties` field (see that field for more
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// information). Otherwise, this field is input-only.
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Worker worker = 4;
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// A list of all leases that are a part of this session. See the Lease message
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// for details.
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repeated Lease leases = 5;
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// The time at which this bot session will expire, unless the bot calls
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// UpdateBotSession again. Output only.
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google.protobuf.Timestamp expire_time = 6;
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// The version of the bot code currently running. The server may use this
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// information to issue an admin action to tell the bot to update itself.
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string version = 7;
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}
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// A Lease is a lease that the scheduler has assigned to this bot. If the bot
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// notices (by UpdateBotSession) that it has any leases in the PENDING state, it
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// should call UpdateBotSession to put the leases into the ACTIVE state and
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// start executing their assignments.
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//
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// All fields in this message are output-only, *except* the `state` and `status`
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// fields. Note that repeated fields can only be updated as a unit, so on every
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// update the bot must provide an update for *all* the leases the server expects
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// it to report on.
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//
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// The scheduler *should* ensure that all leases scheduled to a bot can actually
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// be accepted, but race conditions may occur. In such cases, the bot should
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// attempt to accept the leases in the order they are listed by the server, to
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// allow the server to control priorities.
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//
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// The server will remove COMPLETED leases from time to time, after which the
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// bot shouldn't report on them any more (the server will ignore superfluous
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// COMPLETED records).
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message Lease {
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// The assignment, which is typically a resource that can be accessed through
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// some other services. The assignment must be meaningful to the bot based
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// solely on this name, either because the bot only understands one type of
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// assignment (e.g., tasks served through the Tasks interface) or through some
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// implementation-defined schema.
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//
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// For example, if the worker is executing a Task as defined by the Tasks
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// interface, this field might be projects/{projectid}/tasks/{taskid}.
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// However, it the worker is being assigned pull from a *queue* of tasks, the
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// resource would be the name of the queue, something like
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// projects/{projectid}/locations/{locationid}/queues/{queueid}. That queue
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// may then provide the bot with tasks through another interface, which the
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// bot then processes through the [Tasks]
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// [google.devtools.remoteworkers.v1test2.Tasks] interface.
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//
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// Note that the assignment may be a [full resource name]
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// [https://cloud.google.com/apis/design/resource_names#full_resource_name] if
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// it should be accessed through an endpoint that is not already known to the
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// bot.
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string assignment = 1;
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// The state of the lease. See LeaseState for more information.
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LeaseState state = 2;
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// The final status of the lease (should be populated by the bot if the state
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// is completed). This is the status of the lease, not of any task represented
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// by the lease. For example, if the bot could not accept the lease because it
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// asked for some resource the bot didn't have, this status will be
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// FAILED_PRECONDITION. But if the assignment in the lease didn't execute
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// correctly, this field will be `OK` while the failure of the assignment must
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// be tracked elsewhere (e.g., through the Tasks interface).
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google.rpc.Status status = 3;
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// The requirements that are being claimed by this lease. This field may be
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// omitted by the server if the lease is not pending.
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Worker requirements = 4;
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// The time at which this lease expires. The server *may* extend this over
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// time, but due to race conditions, the bot is not *required* to respect any
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// expiry date except the first one.
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google.protobuf.Timestamp expire_time = 5;
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// While the `assignment` field is a resource name that allows the bot to
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// get the actual assignment, the server can also optionally include the
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// assignment itself inline in order to save a round trip to the server.
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//
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// This doesn't necessarily need to be the resource pointed to by
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// `assignment`. For example, if the assignment is a task, this field could
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// be task.description, not the entire task, since that's all the bot needs
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// to know to get started. As with `assignment` itself, all that's necessary
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// is that the bot knows how to handle the type of message received here.
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//
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// This field may be omitted by the server if the lease is not in the
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// `PENDING` state.
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google.protobuf.Any inline_assignment = 6;
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}
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// Describes a worker, which is a list of one or more devices and the
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// connections between them. A device could be a computer, a phone, or even an
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// accelerator like a GPU; it's up to the farm administrator to decide how to
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// model their farm. For example, if a farm only has one type of GPU, the GPU
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// could be modelled as a "has_gpu" property on its host computer; if it has
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// many subproperties itself, it might be better to model it as a separate
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// device.
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//
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// The first device in the worker is the "primary device" - that is, the device
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// running a bot and which is responsible for actually executing commands. All
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// other devices are considered to be attached devices, and must be controllable
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// by the primary device.
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//
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// This message (and all its submessages) can be used in two contexts:
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//
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// * Status: sent by the bot to report the current capabilities of the device to
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// allow reservation matching.
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// * Request: sent by a client to request a device with certain capabilities in
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// a reservation.
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||||
//
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||||
// Several of the fields in this message have different semantics depending on
|
||||
// which of which of these contexts it is used. These semantics are described
|
||||
// below.
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||||
//
|
||||
// Several messages in Worker and its submessages have the concept of keys and
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||||
// values, such as `Worker.Property` and `Device.Property`. All keys are simple
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||||
// strings, but certain keys are "standard" keys and should be broadly supported
|
||||
// across farms and implementations; these are listed below each relevant
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// message. Bot implementations or farm admins may add *additional* keys, but
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||||
// these SHOULD all begin with an underscore so they do not conflict with
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// standard keys that may be added in the future.
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||||
//
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// Keys are not context sensitive.
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//
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// See http://goo.gl/NurY8g for more information on the Worker message.
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message Worker {
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||||
// A global property; see the `properties` field for more information.
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message Property {
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// For general information on keys, see the documentation to `Worker`.
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||||
//
|
||||
// The current set of standard keys are:
|
||||
//
|
||||
// * pool: different workers can be reserved for different purposes. For
|
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// example, an admin might want to segregate long-running integration tests
|
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// from short-running unit tests, so unit tests will always get some
|
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// throughput. To support this, the server can assign different values for
|
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// `pool` (such as "itest" and "utest") to different workers, and then have
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// jobs request workers from those pools.
|
||||
string key = 1;
|
||||
|
||||
// The property's value.
|
||||
string value = 2;
|
||||
}
|
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|
||||
// A list of devices; the first device is the primary device. See the `Device`
|
||||
// message for more information.
|
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repeated Device devices = 1;
|
||||
|
||||
// A worker may contain "global" properties. For example, certain machines
|
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// might be reserved for certain types of jobs, like short-running compilation
|
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// versus long-running integration tests. This property is known as a "pool"
|
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// and is not related to any one device within the worker; rather, it applies
|
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// to the worker as a whole.
|
||||
//
|
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// The behaviour of repeated keys is identical to that of Device.Property.
|
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repeated Property properties = 2;
|
||||
}
|
||||
|
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// Any device, including computers, phones, accelerators (e.g. GPUs), etc. All
|
||||
// names must be unique.
|
||||
message Device {
|
||||
// A device property; see `properties` for more information.
|
||||
message Property {
|
||||
// For general information on keys, see the documentation to `Worker`.
|
||||
//
|
||||
// The current set of standard keys are:
|
||||
//
|
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// * os: a human-readable description of the OS. Examples include `linux`,
|
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// `ubuntu` and `ubuntu 14.04` (note that a bot may advertise itself as more
|
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// than one). This will be replaced in the future by more well-structured
|
||||
// keys and values to represent OS variants.
|
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//
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||||
// * has-docker: "true" if the bot has Docker installed. This will be
|
||||
// replaced in the future by a more structured message for Docker support.
|
||||
string key = 1;
|
||||
|
||||
// The property's value.
|
||||
string value = 2;
|
||||
}
|
||||
|
||||
// The handle can be thought of as the "name" of the device, and must be
|
||||
// unique within a Worker.
|
||||
//
|
||||
// In the Status context, the handle should be some human-understandable name,
|
||||
// perhaps corresponding to a label physically written on the device to make
|
||||
// it easy to locate. In the Request context, the name should be the
|
||||
// *logical* name expected by the task. The bot is responsible for mapping the
|
||||
// logical name expected by the task to a machine-readable name that the task
|
||||
// can actually use, such as a USB address. The method by which this mapping
|
||||
// is communicated to the task is not covered in this API.
|
||||
string handle = 1;
|
||||
|
||||
// Properties of this device that don't change based on the tasks that are
|
||||
// running on it, e.g. OS, CPU architecture, etc.
|
||||
//
|
||||
// Keys may be repeated, and have the following interpretation:
|
||||
//
|
||||
// * Status context: the device can support *any* the listed values. For
|
||||
// example, an "ISA" property might include "x86", "x86-64" and "sse4".
|
||||
//
|
||||
// * Request context: the device *must* support *all* of the listed values.
|
||||
repeated Property properties = 2;
|
||||
}
|
||||
|
||||
// AdminTemp is a prelimiary set of administration tasks. It's called "Temp"
|
||||
// because we do not yet know the best way to represent admin tasks; it's
|
||||
// possible that this will be entirely replaced in later versions of this API.
|
||||
// If this message proves to be sufficient, it will be renamed in the alpha or
|
||||
// beta release of this API.
|
||||
//
|
||||
// This message (suitably marshalled into a protobuf.Any) can be used as the
|
||||
// inline_assignment field in a lease; the lease assignment field should simply
|
||||
// be `"admin"` in these cases.
|
||||
//
|
||||
// This message is heavily based on Swarming administration tasks from the LUCI
|
||||
// project (http://github.com/luci/luci-py/appengine/swarming).
|
||||
message AdminTemp {
|
||||
// Possible administration actions.
|
||||
enum Command {
|
||||
// Illegal value.
|
||||
UNSPECIFIED = 0;
|
||||
|
||||
// Download and run a new version of the bot. `arg` will be a resource
|
||||
// accessible via `ByteStream.Read` to obtain the new bot code.
|
||||
BOT_UPDATE = 1;
|
||||
|
||||
// Restart the bot without downloading a new version. `arg` will be a
|
||||
// message to log.
|
||||
BOT_RESTART = 2;
|
||||
|
||||
// Shut down the bot. `arg` will be a task resource name (similar to those
|
||||
// in tasks.proto) that the bot can use to tell the server that it is
|
||||
// terminating.
|
||||
BOT_TERMINATE = 3;
|
||||
|
||||
// Restart the host computer. `arg` will be a message to log.
|
||||
HOST_RESTART = 4;
|
||||
}
|
||||
|
||||
// The admin action; see `Command` for legal values.
|
||||
Command command = 1;
|
||||
|
||||
// The argument to the admin action; see `Command` for semantics.
|
||||
string arg = 2;
|
||||
}
|
||||
|
||||
// Request message for CreateBotSession.
|
||||
message CreateBotSessionRequest {
|
||||
// The farm resource.
|
||||
string parent = 1;
|
||||
|
||||
// The bot session to create. Server-assigned fields like name must be unset.
|
||||
BotSession bot_session = 2;
|
||||
}
|
||||
|
||||
// Request message for UpdateBotSession.
|
||||
message UpdateBotSessionRequest {
|
||||
// The bot session name. Must match bot_session.name.
|
||||
string name = 1;
|
||||
|
||||
// The bot session resource to update.
|
||||
BotSession bot_session = 2;
|
||||
|
||||
// The fields on the bot that should be updated. See the BotSession resource
|
||||
// for which fields are updatable by which caller.
|
||||
google.protobuf.FieldMask update_mask = 3;
|
||||
}
|
||||
|
||||
// Request message for PostBotEventTemp
|
||||
message PostBotEventTempRequest {
|
||||
// Types of bot events.
|
||||
enum Type {
|
||||
// Illegal value.
|
||||
UNSPECIFIED = 0;
|
||||
|
||||
// Interesting but harmless event.
|
||||
INFO = 1;
|
||||
|
||||
// Error condition.
|
||||
ERROR = 2;
|
||||
}
|
||||
|
||||
// The bot session name.
|
||||
string name = 1;
|
||||
|
||||
// The type of bot event.
|
||||
Type type = 2;
|
||||
|
||||
// A human-readable message.
|
||||
string msg = 3;
|
||||
}
|
||||
|
||||
// A coarse description of the status of the bot that the server uses to
|
||||
// determine whether to assign the bot new leases.
|
||||
enum BotStatus {
|
||||
// Default value; do not use.
|
||||
BOT_STATUS_UNSPECIFIED = 0;
|
||||
|
||||
// The bot is healthy, and will accept leases as normal.
|
||||
OK = 1;
|
||||
|
||||
// The bot is unhealthy and will not accept new leases. For example, the bot
|
||||
// may have detected that available disk space is too low. This situation may
|
||||
// resolve itself, but will typically require human intervention.
|
||||
UNHEALTHY = 2;
|
||||
|
||||
// The bot has been asked to reboot the host. The bot will not accept new
|
||||
// leases; once all leases are complete, this session will no longer be
|
||||
// updated but the bot will be expected to establish a new session after the
|
||||
// reboot completes.
|
||||
HOST_REBOOTING = 3;
|
||||
|
||||
// The bot has been asked to shut down. As with HOST_REBOOTING, once all
|
||||
// leases are completed, the session will no longer be updated and the bot
|
||||
// will not be expected to establish a new session.
|
||||
//
|
||||
// Bots are typically only asked to shut down if its host computer will be
|
||||
// modified in some way, such as deleting a VM.
|
||||
BOT_TERMINATING = 4;
|
||||
}
|
||||
|
||||
// The state of the lease. All leases start in the PENDING state. A bot can
|
||||
// change PENDING to ACTIVE or (in the case of an error) COMPLETED, or from
|
||||
// ACTIVE to COMPLETED. The server can change PENDING or ACTIVE to CANCELLED if
|
||||
// it wants the bot to release its resources - for example, if the bot needs to
|
||||
// be quarantined (it's producing bad output) or a cell needs to be drained.
|
||||
enum LeaseState {
|
||||
// Default value; do not use.
|
||||
LEASE_STATE_UNSPECIFIED = 0;
|
||||
|
||||
// Pending: the server expects the bot to accept this lease. This may only be
|
||||
// set by the server.
|
||||
PENDING = 1;
|
||||
|
||||
// Active: the bot has accepted this lease. This may only be set by the bot.
|
||||
ACTIVE = 2;
|
||||
|
||||
// Completed: the bot is no longer leased. This may only be set by the bot,
|
||||
// and the status field must be populated iff the state is COMPLETED.
|
||||
COMPLETED = 4;
|
||||
|
||||
// Cancelled: The bot should immediately release all resources associated with
|
||||
// the lease. This may only be set by the server.
|
||||
CANCELLED = 5;
|
||||
}
|
||||
180
node_modules/google-proto-files/google/devtools/remoteworkers/v1test2/command.proto
generated
vendored
Normal file
180
node_modules/google-proto-files/google/devtools/remoteworkers/v1test2/command.proto
generated
vendored
Normal file
@@ -0,0 +1,180 @@
|
||||
// Copyright 2017 Google Inc.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
syntax = "proto3";
|
||||
|
||||
package google.devtools.remoteworkers.v1test2;
|
||||
|
||||
import "google/protobuf/duration.proto";
|
||||
|
||||
option go_package = "google.golang.org/genproto/googleapis/devtools/remoteworkers/v1test2;remoteworkers";
|
||||
|
||||
|
||||
// Describes a shell-style task to execute.
|
||||
message CommandTask {
|
||||
// Describes the inputs to a shell-style task.
|
||||
message Inputs {
|
||||
// An environment variable required by this task.
|
||||
message EnvironmentVariable {
|
||||
// The envvar name.
|
||||
string name = 1;
|
||||
|
||||
// The envvar value.
|
||||
string value = 2;
|
||||
}
|
||||
|
||||
// The command itself to run (e.g., argv)
|
||||
repeated string arguments = 1;
|
||||
|
||||
// The input filesystem to be set up prior to the task beginning. The
|
||||
// contents should be a repeated set of FileMetadata messages though other
|
||||
// formats are allowed if better for the implementation (eg, a LUCI-style
|
||||
// .isolated file).
|
||||
//
|
||||
// This field is repeated since implementations might want to cache the
|
||||
// metadata, in which case it may be useful to break up portions of the
|
||||
// filesystem that change frequently (eg, specific input files) from those
|
||||
// that don't (eg, standard header files).
|
||||
repeated Digest files = 2;
|
||||
|
||||
// All environment variables required by the task.
|
||||
repeated EnvironmentVariable environment_variables = 3;
|
||||
}
|
||||
|
||||
// Describes the expected outputs of the command.
|
||||
message Outputs {
|
||||
// A list of expected files, relative to the execution root.
|
||||
repeated string files = 1;
|
||||
|
||||
// A list of expected directories, relative to the execution root.
|
||||
repeated string directories = 2;
|
||||
}
|
||||
|
||||
// Describes the timeouts associated with this task.
|
||||
message Timeouts {
|
||||
// This specifies the maximum time that the task can run, excluding the
|
||||
// time required to download inputs or upload outputs. That is, the worker
|
||||
// will terminate the task if it runs longer than this.
|
||||
google.protobuf.Duration execution = 1;
|
||||
|
||||
// This specifies the maximum amount of time the task can be idle - that is,
|
||||
// go without generating some output in either stdout or stderr. If the
|
||||
// process is silent for more than the specified time, the worker will
|
||||
// terminate the task.
|
||||
google.protobuf.Duration idle = 2;
|
||||
|
||||
// If the execution or IO timeouts are exceeded, the worker will try to
|
||||
// gracefully terminate the task and return any existing logs. However,
|
||||
// tasks may be hard-frozen in which case this process will fail. This
|
||||
// timeout specifies how long to wait for a terminated task to shut down
|
||||
// gracefully (e.g. via SIGTERM) before we bring down the hammer (e.g.
|
||||
// SIGKILL on *nix, CTRL_BREAK_EVENT on Windows).
|
||||
google.protobuf.Duration shutdown = 3;
|
||||
}
|
||||
|
||||
// The inputs to the task.
|
||||
Inputs inputs = 1;
|
||||
|
||||
// The expected outputs from the task.
|
||||
Outputs expected_outputs = 4;
|
||||
|
||||
// The timeouts of this task.
|
||||
Timeouts timeouts = 5;
|
||||
}
|
||||
|
||||
// Describes the actual outputs from the task.
|
||||
message CommandOutputs {
|
||||
// exit_code is only fully reliable if the status' code is OK. If the task
|
||||
// exceeded its deadline or was cancelled, the process may still produce an
|
||||
// exit code as it is cancelled, and this will be populated, but a successful
|
||||
// (zero) is unlikely to be correct unless the status code is OK.
|
||||
int32 exit_code = 1;
|
||||
|
||||
// The output files. The blob referenced by the digest should contain
|
||||
// one of the following (implementation-dependent):
|
||||
// * A marshalled DirectoryMetadata of the returned filesystem
|
||||
// * A LUCI-style .isolated file
|
||||
Digest outputs = 2;
|
||||
}
|
||||
|
||||
// Can be used as part of CompleteRequest.metadata, or are part of a more
|
||||
// sophisticated message.
|
||||
message CommandOverhead {
|
||||
// The elapsed time between calling Accept and Complete. The server will also
|
||||
// have its own idea of what this should be, but this excludes the overhead of
|
||||
// the RPCs and the bot response time.
|
||||
google.protobuf.Duration duration = 1;
|
||||
|
||||
// The amount of time *not* spent executing the command (ie
|
||||
// uploading/downloading files).
|
||||
google.protobuf.Duration overhead = 2;
|
||||
}
|
||||
|
||||
// The metadata for a file. Similar to the equivalent message in the Remote
|
||||
// Execution API.
|
||||
message FileMetadata {
|
||||
// The path of this file. If this message is part of the
|
||||
// CommandResult.output_files fields, the path is relative to the execution
|
||||
// root and must correspond to an entry in CommandTask.outputs.files. If this
|
||||
// message is part of a Directory message, then the path is relative to the
|
||||
// root of that directory.
|
||||
string path = 1;
|
||||
|
||||
// A pointer to the contents of the file. The method by which a client
|
||||
// retrieves the contents from a CAS system is not defined here.
|
||||
Digest digest = 2;
|
||||
|
||||
// If the file is small enough, its contents may also or alternatively be
|
||||
// listed here.
|
||||
bytes contents = 3;
|
||||
|
||||
// Properties of the file
|
||||
bool is_executable = 4;
|
||||
}
|
||||
|
||||
// The metadata for a directory. Similar to the equivalent message in the Remote
|
||||
// Execution API.
|
||||
message DirectoryMetadata {
|
||||
// The path of the directory, as in [FileMetadata.path][google.devtools.remoteworkers.v1test2.FileMetadata.path].
|
||||
string path = 1;
|
||||
|
||||
// A pointer to the contents of the directory, in the form of a marshalled
|
||||
// Directory message.
|
||||
Digest digest = 2;
|
||||
}
|
||||
|
||||
// A reference to the contents of a file or a directory. If the latter, the has
|
||||
// refers to the hash of a marshalled Directory message. Similar to the
|
||||
// equivalent message in the Remote Execution API.
|
||||
message Digest {
|
||||
// A string-encoded hash (eg "1a2b3c", not the byte array [0x1a, 0x2b, 0x3c])
|
||||
// using an implementation-defined hash algorithm (eg SHA-256).
|
||||
string hash = 1;
|
||||
|
||||
// The size of the contents. While this is not strictly required as part of an
|
||||
// identifier (after all, any given hash will have exactly one canonical
|
||||
// size), it's useful in almost all cases when one might want to send or
|
||||
// retrieve blobs of content and is included here for this reason.
|
||||
int64 size_bytes = 2;
|
||||
}
|
||||
|
||||
// The contents of a directory. Similar to the equivalent message in the Remote
|
||||
// Execution API.
|
||||
message Directory {
|
||||
// The files in this directory
|
||||
repeated FileMetadata files = 1;
|
||||
|
||||
// Any subdirectories
|
||||
repeated DirectoryMetadata directories = 2;
|
||||
}
|
||||
153
node_modules/google-proto-files/google/devtools/remoteworkers/v1test2/tasks.proto
generated
vendored
Normal file
153
node_modules/google-proto-files/google/devtools/remoteworkers/v1test2/tasks.proto
generated
vendored
Normal file
@@ -0,0 +1,153 @@
|
||||
// Copyright 2017 Google Inc.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
syntax = "proto3";
|
||||
|
||||
package google.devtools.remoteworkers.v1test2;
|
||||
|
||||
import "google/api/annotations.proto";
|
||||
import "google/protobuf/any.proto";
|
||||
import "google/protobuf/field_mask.proto";
|
||||
import "google/rpc/status.proto";
|
||||
|
||||
option go_package = "google.golang.org/genproto/googleapis/devtools/remoteworkers/v1test2;remoteworkers";
|
||||
|
||||
|
||||
// Design doc: https://goo.gl/oojM5H
|
||||
//
|
||||
// The Tasks interface defines tasks to execute and the results of these tasks.
|
||||
// It does not include the metadata surrounding tasks; that is, the Task message
|
||||
// represents *what* to be executed and *what* was the result of that execution,
|
||||
// but not *how* to execute that task. For example this interface does not
|
||||
// explain what platform the task should be run on, what priority it may have in
|
||||
// any queue, etc.
|
||||
//
|
||||
// NB: we are not using google.rpc.batch since that's designed specifically for
|
||||
// batch execution of RPC methods, and so is semantically quite different from
|
||||
// our more general concept (though an RPC method could certainly be described
|
||||
// by a Task in this interface).
|
||||
service Tasks {
|
||||
// GetTask reads the current state of the task. Tasks must be created through
|
||||
// some other interface, and should be immutable once created and exposed to
|
||||
// the bots.
|
||||
rpc GetTask(GetTaskRequest) returns (Task) {
|
||||
option (google.api.http) = { get: "/v1test2/{name=**/tasks/*}" };
|
||||
}
|
||||
|
||||
// UpdateTaskResult updates the result.
|
||||
rpc UpdateTaskResult(UpdateTaskResultRequest) returns (TaskResult) {
|
||||
option (google.api.http) = { patch: "/v1test2/{name=**/tasks/*/result}" body: "result" };
|
||||
}
|
||||
|
||||
// AddTaskLog creates a new streaming log. The log is streamed and marked as
|
||||
// completed through other interfaces (i.e., ByteStream). This can be called
|
||||
// by the bot if it wants to create a new log; the server can also predefine
|
||||
// logs that do not need to be created (e.g. `stdout`).
|
||||
rpc AddTaskLog(AddTaskLogRequest) returns (AddTaskLogResponse) {
|
||||
option (google.api.http) = { post: "/v1test2/{name=**/tasks/*}:addLog" body: "*" };
|
||||
}
|
||||
}
|
||||
|
||||
// A Task represents a unit of work. Its result and logs are defined as
|
||||
// subresources.
|
||||
//
|
||||
// If all the `Any` fields are populated, this can be a very large message, and
|
||||
// clients may not want the entire message returned on every call to every
|
||||
// method. Such clients should request partial responses
|
||||
// (https://cloud.google.com/apis/design/design_patterns#partial_response) and
|
||||
// servers should implement partial responses in order to reduce unnecessry
|
||||
// overhead.
|
||||
message Task {
|
||||
// The name of this task. Output only.
|
||||
string name = 1;
|
||||
|
||||
// The actual task to perform. For example, this could be CommandTask to run a
|
||||
// command line.
|
||||
google.protobuf.Any description = 2;
|
||||
|
||||
// Handles to logs. The key is a human-readable name like `stdout`, and the
|
||||
// handle is a resource name that can be passed to ByteStream or other
|
||||
// accessors.
|
||||
//
|
||||
// An implementation may define some logs by default (like `stdout`), and may
|
||||
// allow clients to add new logs via AddTaskLog.
|
||||
map<string, string> logs = 3;
|
||||
}
|
||||
|
||||
// The result and metadata of the task.
|
||||
message TaskResult {
|
||||
// The name of the task result; must be a name of a `Task` followed by
|
||||
// `/result`.
|
||||
string name = 1;
|
||||
|
||||
// The result may be updated several times; the client must only set
|
||||
// `complete` to true to indicate that no further updates are allowed.
|
||||
// If this is not true, the `status` field must not be examined since its zero
|
||||
// value is equivalent to `OK`.
|
||||
//
|
||||
// Once a task is completed, it must not be updated with further results,
|
||||
// though the implementation may choose to continue to receive logs.
|
||||
bool complete = 2;
|
||||
|
||||
// The final status of the task itself. For example, if task.description
|
||||
// included a timeout which was violated, status.code may be
|
||||
// DEADLINE_EXCEEDED. This field can only be read if `complete` is true.
|
||||
google.rpc.Status status = 3;
|
||||
|
||||
// Any non-log output, such as output files and exit codes. See
|
||||
// CommandResult as an example.
|
||||
google.protobuf.Any output = 4;
|
||||
|
||||
// Any information about how the command was executed, eg runtime. See
|
||||
// CommandOverhead as an example.
|
||||
google.protobuf.Any meta = 5;
|
||||
}
|
||||
|
||||
// Request message for `GetTask`.
|
||||
message GetTaskRequest {
|
||||
// The task name.
|
||||
string name = 1;
|
||||
}
|
||||
|
||||
// Request message for `UpdateTaskResult`.
|
||||
message UpdateTaskResultRequest {
|
||||
// The task result name; must match `result.name`.
|
||||
string name = 1;
|
||||
|
||||
// The result being updated.
|
||||
TaskResult result = 2;
|
||||
|
||||
// The fields within `result` that are specified.
|
||||
google.protobuf.FieldMask update_mask = 3;
|
||||
|
||||
// If this is being updated by a bot from BotManager, the source should be
|
||||
// bot.session_id. That way, if two bots accidentally get the same name, we'll
|
||||
// know to reject updates from the older one.
|
||||
string source = 4;
|
||||
}
|
||||
|
||||
// Request message for `AddTaskLog`.
|
||||
message AddTaskLogRequest {
|
||||
// The name of the task that will own the new log.
|
||||
string name = 1;
|
||||
|
||||
// The human-readable name of the log, like `stdout` or a relative file path.
|
||||
string log_id = 2;
|
||||
}
|
||||
|
||||
// Response message for `AddTaskLog`.
|
||||
message AddTaskLogResponse {
|
||||
// The handle for the new log, as would be returned in Task.logs.
|
||||
string handle = 1;
|
||||
}
|
||||
Reference in New Issue
Block a user