more wod of day fixes

This commit is contained in:
Jacob Dubin
2026-04-18 17:15:49 -05:00
parent 2dac05462b
commit 93bb4ac3a5
13 changed files with 1505 additions and 24 deletions

View File

@@ -94,7 +94,9 @@ Evidence from the continued `2026-04-18` word-of-the-day and time captures:
- spoken "start word of the day" style requests should route into the same word-of-the-day launch path as the menu destination
- spoken puzzle answers like `pastoral` should be treated as valid guesses whenever the active listen rules show `word-of-the-day/puzzle`
- spoken numeric line picks like `two` should resolve through the active word-of-the-day hint order instead of being treated as generic chat
- after a successful word-of-the-day completion, late empty same-turn audio should be ignored instead of generating a stale blank-audio follow-up
- post-game hotphrase blank-audio turns should be treated as cleanup noise, not a new cloud conversation turn
- clock replies should use the user-facing hour format without a leading zero
Near-term interaction work should now prioritize: