next round of websocket fun
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@@ -68,6 +68,7 @@ The intent is to grow from a runnable dev monolith into the real Azure deploymen
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Current websocket scope is still intentionally narrow:
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- token-backed socket sessions
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- explicit websocket turn-state tracking separate from long-lived cloud session state
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- synthetic `LISTEN` result shaping for `LISTEN`, `CLIENT_NLU`, and `CLIENT_ASR`
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- buffered audio state tracking behind a dedicated turn-finalization layer
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- synthetic STT strategy selection for fixture-driven audio turn completion
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@@ -79,6 +80,7 @@ Not yet covered:
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- real binary audio / ASR finalization parity
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- provider-backed ASR integration
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- timed finalize/fallback behavior matching richer Node turn-state semantics
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- upstream Nimbus or broader skill lifecycle behavior
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- animation / expression command families
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- ESML feature parity beyond the narrow synthetic playback payloads used in the current scaffold
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