another pass complete
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@@ -69,6 +69,8 @@ Current websocket scope is still intentionally narrow:
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- token-backed socket sessions
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- synthetic `LISTEN` result shaping for `LISTEN`, `CLIENT_NLU`, and `CLIENT_ASR`
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- buffered audio state tracking behind a dedicated turn-finalization layer
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- synthetic STT strategy selection for fixture-driven audio turn completion
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- `CONTEXT` capture and follow-up turn state
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- `EOS` completion
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- first skill vertical for joke/chat `SKILL_ACTION` playback
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@@ -76,6 +78,7 @@ Current websocket scope is still intentionally narrow:
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Not yet covered:
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- real binary audio / ASR finalization parity
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- provider-backed ASR integration
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- upstream Nimbus or broader skill lifecycle behavior
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- animation / expression command families
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- ESML feature parity beyond the narrow synthetic playback payloads used in the current scaffold
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